Fiendsmith

Duel Triangle DARK & WATER / LIGHT & EARTH / FIRE & WIND from on April 24th, 2025
cp-ur 900 + cp-sr 390
40 cards

Notes & Combos

Usual endoard seals with S/T sometimes with Requiem

You can chain Roar/Howl to your Seals/Requiem

Primite trap is very good, don't underestimate it. Howl won me many games and in some of them I used all 3. It's your best non target disruption because seals fragile to battle phase/removal while Howl sits in gy and almost guaranteed to be unremovable

Grandtusk is the best target to summon out of seals

Somehow never made Desiarae

Don't think this deck consistent enough Without Sarc+Redox

Fun to play

P.S. Primite deck type option when

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