Tearlaments

Duel Triangle DARK & WATER / LIGHT & EARTH / FIRE & WIND from on April 19th, 2025
cp-ur 690 + cp-sr 630
40 cards

Notes & Combos

Tiaraments Strongest!

I cooked up a Tearlaments Yubel Deck, which plays through lots of disruptions and can break boards. Best starters are samsara for yubel lines or Sea Mare/Reino for Tear lines.

Synergies: Nightmare Pain can pop Sheiren/Havnis to trigger a fusion and Muckraker can revive Samsare, if it got milled. This will fiend lock though. Shyama can pop tear traps to search for engine.

Playstyle: You are most likely not playing against the same group, so Bystials won't be a problem. Varudras Quickspell can help dodge Veiler/Imperm on Sea Mare or Spirit. Start with tear engine, if possible, and extend with Yubel through Muckraker.

Horus cards with Zombie vampire might also work, but i don't have them.

Have fun :)

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