Notes & Combos
8 win streak on the way up to master rank, been enjoying them too much in the festival that I thought i'd bring them back out for ranked.
Flame swordsman cards are great and bait out so much interaction, if they arent negated then access to swordsman + 1 monster(hand or field) is full combo.
If I would cut or change anything from the deck it'd either be the neo-space package or swordsdance for more handtraps. Though swordsdance is a great fallback if you get maxx c'd and don't have the engine to take the challenge.
77% winrate with this deck going from D1-M5, I didn't keep track of the W/L for the coins this time but going second you draw 1.5 handtraps on average with this line-up so should be safer while keeping consistency.