Fiendsmith Control

Master V from on July 27th, 2025
cp-ur 870 + cp-sr 600
41 cards

Notes & Combos

yeah pure fiendsmith with bystial support and a f tonne of hand traps. THIS IS A GO SECOND DECK.

Just got 10 in a row in master rank with this deck havent lost yet lol it's genuinely wild how consistently I'm able to force half boards or no boards from my opponents then make plays with the bystials and fiendsmith engines of which with the addition of the FS traps can consistently put up lethal under nibiru since some summoning is done in the battle phase or force a simplified/grindy game state where FS+ Bystials are too much to handle.

if you have 3 lubellion you can play 3 but i find i hate drawing because this is a go second deck ALWAYS go second id genuinely suggest playing 2 saronir and send lubel with saronir effect if you dont get it enough but i find 2 is better than 1 because magnahut is so strong. and a searcher for it is game changing.

things to think about.

  1. lights and darks in your own grave vs elemental decks sometimes "wasting a hand trap" is not a waste if it enables bystial plays in general use veiler not imperm FORGET TTT if it happens it happens.
  2. lacrima crismon tears effect to send traps not engraver. if you have another way to get engraver in grave send a trap or a spell (sanct is also playable wouldnt reccomend)
  3. lacrima+sequence in grave turn 2 for turn 2 plays
  4. lethal lines with kyrie. Kyrie activates in grave AS A TRAP meaning at any time. engraver on field equipped with requiem is 7800 damage. 2400 fuse into lacrima reborn, 2400, 1800 then lacrima burn. so yes almost any body+ engraver is lethal.
  5. ptolemy M7 plays. adding back max c or lancea adding back bystials for damage. that card is amazing.

there is alot more ill expound if after ryzeal comes out its still playable. i never have time or will to even try to reach master 1 but maybe this month idk.

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Replays

https://www.youtube.com/watch?v=_8tqW0uVq0A

replay vs maliss its an interesting duel plays wise you can see why the traps are fundamental to the decks playstyle.